In a hoard of dangerous artifacts and occult paraphernalia, an ancient evil awaits.
Declan, Stray, and Blaire are expecting a boring weekend, clearing an old mansion of arcane relics, but when the job takes a turn for the worst, they're not exactly surprised. Trouble has been plaguing them since they first teamed up, but this time the stakes are higher than ever.
When Blaire unwittingly releases three spirits of decay, Declan's life ends up on the line, and Stray's resolve not to kill starts to waver. And all the while, the truth about their entire situation threatens to tear their newly formed team apart, if it ever comes to light.
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