With the question lingering what happened to the evil Mad Aris Kracion, Adam and his team are preparing to follow the clues to an answer. But first, Adam takes a quick detour to help a stranded Summer, Monty and Tidus get off the planet Sasin, the most-dangerous place in the galaxy. It's a no-big-deal mission which quickly devolves into the beginning of the greatest challenge for Adam and his team.
Phantoms begins the next great story arc in the adventures of Adam Cain, where old enemies are resurrected and the goals and motivations of ancient creatures are finally revealed. It's a more complicated universe than first assumed where lost memories and phantom entities hold deadly secrets that should have stayed buried.
Both Adam and Summer are going through strange and not-so-subtle changes; Adam from the mind-meld he did with the super mutant Panur, and Summer from her contact with the Essence of J'nae. Neither of them saw this coming, but both end up having to rely on their new superpowers for survival.
Phantoms is a high-energy, thrill-a-minute ride involving ancient enemies, desperate Cartel members and the populations of entire planets in a mad rush to capture or kill our heroes. Unfortunately - for the bad guys - they never seem to learn lesson #1: You don't mess with the Humans. Not if you want to live.