Mindplayers
  • Published:
    1991
  • Formats:
    Print / eBook
  • Main Genre:
    Fantasy
  • Pages:
    276
  • Purchase:
  • Share:
Mindplayers are tomorrow's psychoanalysts, linked directly to their patients using sophisticated machinery attached to the optic nerve. In one-to-one Mindplay contact, you can be inside someone else's head, wandering the landscapes of their consciousness. Allie is a sensation-seeking young woman, obtaining illicit thrills from her shady friend Jerry Wirerammer. But Allie goes badly astray when Jerry supplies her with a "madcap" - a device that lets you temporarily and harmlessly experience psychosis. There's something wrong with Jerry's madcap, and the psychosis doesn't go away when it's disconnected. Allie ends up undergoing treatment at a "dry-cleaner", and she is faced with a stark choice - jail, for her illegal use of the madcap; or training to become a Mindplayer herself.

During training Allie becomes familiar with the Pool - a cohesive, though shifting mental landscape jointly constructed by a number of minds; and more disturbingly encounters McFlor, who has been mind-wiped, so that his adult body is inhabited by a mind only two hours old. And as a fully-fledged Mindplayer Allie has to choose between the many specialist options open to her - Reality Affixing or Pathosfinding; Thrillseeking or Dreamfeeding.
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EDITIONS
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    •  
    • Jul-1987
    • Spectra (Bantam)
    • Mass Market Paperback
    • ISBN: 0553265857
    • ISBN13: 9780553265859
    •  
    • Oct-2011
    • Orion (UK)
    • eBook
    • ISBN: 0575120258
    • ISBN13: 9780575120259



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