Eric Teague is moments away from making history. Thanks to him, the world of gaming is about to experience technology like it has never seen before. When his new establishment, Against the Game opens, playing video games will be a thing of the past.
Players experience the game as if it is real in a virtual reality. There is no TV, no console with wires and controllers. The game feels absolutely real. No matter the person's health or physical ability, they will be the characters in a world without limits.
But, all too soon, reality breaks into Eric's moment when something goes terribly wrong. He and his best friend Lacey get trapped in the virtual reality of the supercomputer behind his establishment. It is definitely no longer just a game. The danger is real. The consequences are real. And, Eric and Lacey's fight for survival is more than real.
To live, they must win, and to win, they must overcome the biggest challenge of all: to trust and to love.
About the Author: Destiny Booze
Destiny Booze grew up at a campground in Virginia where her childhood was full of hard work. There was also an element of excitement as she met a large variety of diverse people with widespread tales about fun and adventure. She grew into a young lady with a very active imagination.
Destiny attended Virginia Western Community College for two years. Her writing career began as a community journalist, yet creative writing was always her passion. In May of 2009, she released her debut romantic suspense novel, Altered Beginnings.
Other titles by Destiny Booze: Predetermined Endings (2009), The Curse of a Mind (2010), and Accelerating Circumstances (2011).
Destiny resides in Botetourt County, Virginia with her husband, son and house full of pets where she strives to be the best wife, mother and writer that she can be. Her family is always priority number one. Other things of great importance to her are friends, and YOU, the readers!
To learn more about the author or to find correspondence details, visit her website at http://www.destinybooze.com.
Make-believe is more than a child's game!