Description
"Do you want to play a game?" Those seven words inexorably spiral Ashley Thompson's life out of control when she becomes possessed while playing a game with her friends called Ouija and enters a coma, where she is pitted in a struggle against her inner-demons in a world that is her own, yet not quite her own at the same time; a world where nothing is as it seems and nobody is who they appear to be. What's real? What's not? Is she awake? Is she asleep? Or is she just genuinely insane? Only the penultimate moment when she awakens from the coma will tell. That is, if she does awaken, if she can survive. And only if she truly wants to survive.