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Description
Solitude. Ward or woe? The answer lies buried in the minds of the mad shades.Solis embraces her task as Gardener of the Well. Who better to tend to the flora edged in perpetual sunlight – surrounding the tomb of spirits – than someone who is half-dead herself? But when a necromancer arrives on the island, demanding entrance to the Well, her solitude shatters.Spirits are the only good company, in Resz's opinion. So when he senses the glut of souls in the Well, compulsion drives him to find them. Unfortunately, a strange woman denies him access. And worse, he's inexplicably drawn to her, as he's never been to another living being.Solis risks control of her own soul to keep Resz out of the Well. Can she convince the necromancer to abandon his quest, or will he pull her strings like a puppet master?Worldhop into the stories of Fate. Each fantastical tale takes place on Earth or Fate, where you'll find magic, tarot cards, and the three cat sisters woven throughout. Though each adventure stands alone, webs connect these fantasies like an elaborate design. What card illuminates your destiny?
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