Palace of Glass
Big city, bigger trouble. After their escape from occupied Lyarne, Mieshka, Aiden, and the rest of their crew can't wait to touch down in Mersetzdeitz. As the de facto world capital, it holds a neutral position in all global conflicts and its large population of mages, attack-proof shield, and joint military forces make it impossible to penetrate. The city is safe, secure, and promises to get Mieshka started on the one thing she wants most: learning to control her fire element and the Phoenix along with it. But not all is as it seems in the world's capital. A deadly plot has dethroned the last Council Head, over half the Council is either missing or murdered, and, with attacks hitting the city daily, security is stretched thin. Everyone is on edge. It isn't long before she is thrown head-long into a race to save the government, the city, her friends, and herself. With the Phoenix burning ever hotter under her skin, and enemies moving fast around her, it'll take every bit of power and cunning her team can come up with to get out alive. Like your fantasy with an edge? Palace of Glass is the latest, most epic installment in The Mieshka Files, full of elemental magic, foul-mouthed smart-asses, and two earth mages with no respect for personal or government property. If foul language is not your thing, you might want to steer clear.
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