Realm of Fear  (Graphic Novel)

Toa Mahri Matora has been forced to sacrifice himself in order to save the great spirit Mata Nui, and the remaining Toa are in discord as a result. Mata Nui remains asleep, the world in disarray, and the Toa are left stuck in a swamp, planning their next move against the Makuta and trying to discover a way to awaken the great spirit Mata Nui. The Mask of Light, meanwhile, has taken on a life of its own as its true power has not yet been discovered. The mask becomes an entity all its own, and instead of creating new guardians decides to guard itself, transforming into the powerful Toa Ignkika! Now, the Toa must team up with the Toa Ignika to awaken Mata Nui, and face dangers beyond anything they've seen before.

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EDITIONS
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    • First Edition
    • Nov-2009
    • Papercutz
    • Paperback
    • ISBN: 1597071676
    • ISBN13: 9781597071673
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    • Nov-2009
    • Papercutz
    • Hardcover
    • ISBN: 1597071684
    • ISBN13: 9781597071680



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